Fantasy basketball rankings categories: Get ahead! Easy-to-understand strategies for fantasy basketball success today.

Alright, so I’ve been messing around with this fantasy basketball thing for a while now, and let me tell you, it’s a wild ride. Today, I wanna share how I go about ranking players, especially when it comes to those category-based leagues. It’s a whole different ball game compared to those points leagues, trust me.

Fantasy basketball rankings categories: Get ahead! Easy-to-understand strategies for fantasy basketball success today.

So, first thing’s first, I had to figure out what categories we’re even talking about. Seems like most leagues roll with the standard nine: points, rebounds, assists, steals, blocks, threes, field goal percentage, free throw percentage, and turnovers. Got that down? Good.

Next, I started digging into player stats. I mean, that’s the meat and potatoes of this whole thing, right? I was looking at who’s scoring a ton, who’s grabbing boards like a madman, and who’s dishing out dimes like there’s no tomorrow. But here’s the kicker: in category leagues, it’s not just about who scores the most. You gotta look at those other stats too.

  • I realized that some guys are specialists. Like, this one dude might not score a lot, but he’s a beast when it comes to blocks. In a points league, he might not be that valuable. But in a category league? He’s gold, Jerry, gold!
  • Then there’s the whole efficiency thing. You got players who chuck up a million shots but don’t make a lot of them. That’s gonna kill your field goal percentage. Same goes for free throws. You want guys who can actually sink them when they get to the line.
  • Turnovers are a big one too. Some players are super careless with the ball. If you have too many of those guys on your team, you’re gonna be losing that turnover category every week. Trust me, it can be very frustrating.

My Process

So, I spent hours, maybe days, just going through player stats, trying to figure out who’s good at what. I made a huge list, and then I started ranking them within each category. Like, for points, I had this one guy at the top, then another guy, and so on.

After I did that for all nine categories, I had to figure out a way to combine those rankings into one overall ranking. That was tough. I tried a few different methods, but what ended up working best for me was just kind of eyeballing it. I’d look at a player’s

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