Alright, so I decided to make a little something to help with my fantasy basketball league. I’m not the sharpest tool in the shed when it comes to keeping track of all those player stats and making smart decisions.

So, I thought, why not build a Fantasy Basketball Assistant? I’m not much of a coder but I figured I could cobble something together. Started with a basic idea – a tool that can pull in player data, analyze it, and give me some suggestions on who to pick or drop.
I dove into it, head first. Spent a few hours just googling around, trying to figure out where to start. Found some cool sites that have all kinds of basketball data. That was the first hurdle, finding a good data source. I messed around with a few options, but finally found one that was pretty straightforward to work with.
Next up, I had to figure out how to actually get this data into my program. This part was a bit of a headache, honestly. I played around with a bunch of code snippets from different sites, trying to make them work together. After a lot of trial and error, I managed to write something that could pull in the player stats I needed.
With the data flowing in, I then had to figure out how to make sense of it all. This was the fun part. I created some simple formulas to calculate which players were performing well based on the stats I cared about. It wasn’t super advanced, but it was enough to give me a good idea of who I should be targeting.
After that, I worked on building a basic interface so I could actually see all this information. It was pretty rough around the edges, but it did the job. I could see a list of players, their stats, and my little calculated scores to help me make decisions. It felt pretty good to see it all come together.
Here’s the kicker, though
- The data was updating manually.
- It wasn’t the prettiest thing.
- I had to spend a good chunk of time just getting it to work.
But still, it was mine. I built it from scratch, and it actually helped me make some smarter moves in my fantasy league. I even managed to climb up a few spots in the rankings, which was a nice little bonus.
In the end, it was a pretty rewarding project. I learned a lot about working with data, writing simple algorithms, and even a bit about building a basic user interface. Plus, it made my fantasy basketball season a lot more enjoyable. Who knew a bit of elbow grease and some janky code could make such a difference?